Monday, June 19, 2017

Blobby Volley 2.0.8

A new beta version of Blobby Volley is out! The basic game functionality is virtually complete. What remains is just general tweaks and adjustments. I'm hoping you can help me with them...

I created an open beta program, so you don't have to be part of the Google+ group to have access to it. Just go install the game from the Play Store and enable the beta program there. Then you can see what the game is like and leave me feedback.

Here's what's new since the last version:
  • there's a complete options menu with controller settings, themes, player colors and miscellaneous game parameters
  • the game uses Fabric/Crashlytics to track bugs
  • the game runs faster and is smaller in size
  • numerous bugs were fixed

The new options menu

I worked for another 14h which makes a total of 105h. Blobby Volley is already so much better than the original version and it took me less time than when I was using AndEngine. Unity is a great engine and I'm glad I decided to learn it.

I can't wait to have the game finally released! If no serious bugs are found and it turns out to be fairly balanced, the moment might come pretty soon.

Monday, June 5, 2017

Blobby Volley 2.0.6

I released a new beta version of Blobby Volley. The game is almost complete and the only thing missing is the menu system with game options. I've already started working on it. Take a look.


This time I was able to work for another 19h, which makes a total of 90h. Here's what's new:

  • I added the game icon
  • I improved the AI significantly by adding delays to its actions and fixing some bugs
  • I adjusted camera scaling on devices with different aspect ratios
  • I added Unity Ads when you go back to the menu
  • I adjusted some of the game's parameters, e.g. the ground level
Join the Google+ group to be able get the beta version of the game from Google Play and remember to activate testing after you're in.

Next time I might actually release the game. There are still more things that I'd like to add, e.g. multiplayer, but they can be done after it's already available to the public. I wonder what people's reaction to it will be. I guess I'll have to wait a bit more to find out...