Here's what's new:
- you can control the player with left/right arrows or an accelerometer
- there's a simple menu in which you can choose your controls
- player-ball collisions are disabled when the ball is waiting to be respawned
- the ball's bounciness is reduced when it hits the ground, so it comes to a stop faster
- there are sounds when the ball is hit or when a point is scored
- there's an arrow indicator when the ball is out of screen
- consecutive ball touches are limited to three
- game start events are tracked using Unity Analytics
- there are player walking and jumping animations
- some bugs are fixed now
What's coming next:
- gameplay improvements
- counting points
- AI
- ads
Remember that you can always see what I'm working on if you go to the Trello board.
The new changes took me 16h 20 min to add, which makes a total of 37h worked on the game so far.
I'm hoping to have an AI working next time, so make sure not to miss the new updates. I can't wait to test it on all of you. Do you think you'll be able to beat it? We'll see...
I'm hoping to have an AI working next time, so make sure not to miss the new updates. I can't wait to test it on all of you. Do you think you'll be able to beat it? We'll see...
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