I've been sitting at home with my kids for a several weeks now and it's been a difficult time for me, but a couple of interesting things happened that I want to share with you.
First of all, Blobby Volley got featured in an article on GamesKeys as an underrated arcade game to play. I never contacted them, so it was a nice surprise to find out that people liked my game. I recommended Find a Way to them as well and they might write about it in the future.
I bought Affinity Designer and Affinity Photo when they were 50% off. They should help me make better icons and graphic resources for my apps.
People have been writing to me regarding my apps. I made a couple of bug fixes in Unity Ads Stats because the numbers were incorrect in some rare cases, as one of my users pointed out and helped me track the issue. Also, a couple of months ago I made a small app for my brother-in-law, who is a forester. It was supposed to help him count trees and estimate their volume. I made a simple prototype and published it on Google Play as a beta, so that it was easier for him to install. As it turned out, someone else found the app, started using it and came back to me with feedback. I couldn't help myself and I implemented some of the suggestions. Perhaps it's a sign that I should polish it a bit and publish a final version?
When it comes to the promotion of Find a Way, I didn't do anything new. I'm still considering paying a small amount for ads on Google and Facebook, just to see how they work and how many users I can get with them. It's hard for me to start though, because I don't even know where to begin.
I also forgot to mention that I started working on a new app for my wife. She has a Facebook group and a newsletter with events for children and parents. I was thinking that the app might be useful, because browsing and filtering Facebook events or emails is very inconvenient. I already made a small prototype using Firebase Realtime Database. It looks promising but I'm not sure how to add events to the database in a user friendly way, so that non-technical people can do it.
To sum up, I had a rough start into the quarantine, but I've managed to organize myself well enough now to be able to put in some hours into my apps. I still get very excited about them, to the point where I can't sleep. I might be spreading myself thin though, with all those little changes and improvements that I do to all of them. And I'd like to improve controls in Blobby Volley too. We'll see what I'm actually capable of soon...
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